We're up to June 1936 now, two years before Superman and what is normally considered the beginning of the Golden Age of Comics. We'd get there faster, but there's just so much good stuff to look at first!
Of course, by "good", we're looking for material useful for applying to the Hideouts & Hoodlums roleplaying game. Good, in terms of quality, is sparse in this next issue, the second one to come out of what will become known as Centaur, but is at this time only the Comics Magazine Company.
Like Dan Dunn yesterday, Bart Regan doesn't like to show up at a hideout empty-handed. He and his men will be showing up with riot guns (shot guns, absent from the starting equipment list in earlier versions), machine guns (not immediately available to Heroes for game balance issues), and tear gas (also treated as a trophy item that must be acquired in-game).
the Wikipedia page, the Mexican Expeditionary (Air) Force was not formed until 1944 -- but here it is in a 1936 story!
A knife in both hands! That's how!
(Scans courtesy of Digital Comic Museum at http://www.digitalcomicmuseum.com/index.php?dlid=13445)