Saturday, December 8, 2018
Thrilling Comics #1 - pt. 2
Here, we also get a great example of how the power Raise Car can be used offensively, by tossing it and its occupants over a cliff.
It really looks like the "mysterious figure" is also grappling two opponents at the same time, even though there is no further evidence that this guy is a superhero.
Which reminds me that, non-Heroes should have the option of waving the Supporting Cast recruitment roll and volunteering to become SCMs, if it makes sense for them to do so.
Not to put too big a spoiler out there, but Strange should be suspicious that a police commissioner has enough free time for long ocean voyages...
The shark could be a random wandering encounter, but as often as sharks seem to show up every time in this situation, I think we have to assume that the Editor just likes to have this happen.
Superheroes shouldn't be able to "tear apart" living things (that sounds like wrecking things), but it is also possible that the shark just ran out of hit points while being grappled.
The plane swooping down at just that moment, immediately after a shark encounter, is unlikely a wandering encounter. One does not normally roll for wandering encounters during combat turns unless there are lots of mobsters in that area. This event just screams Editor intervention. Perhaps Strange legitimately made his SCM roll for Parker, at least.
Strange fails an encounter reaction check, but a bribe gets him a new encounter reaction check from one of them.
Being hit by a vehicle normally does (ahem) a boatload of damage, see the Basic book for examples of ramming damage.
Although the encounter with the huge constrictor snake seems to come directly after landing, Strange's Invulnerability power might still be active then, which would negate any suspense from this encounter.
(Scans courtesy of Digital Comic Museum.)