Monday, January 19, 2015
Famous Funnies #17
Hairbreadth Harry is shown here to have a Supporting Cast at least as large as seven, which means he must have a Charisma score of 18 (unless he is paying some of these Half-Pints, in which case they do not count against his SCM total).
Harry might have at least one less kid loyal to him after this stunt (interestingly, I once played a game of Dungeons & Dragons where the same thing was done with a halfling, but that was over a body of water instead of a canyon). To throw the boy just across the canyon to the tree, I would ask for a roll to hit from Harry's player and make a save vs. science for the poor kid. To throw him hard enough to wrap around both Rudolph and the tree is too fanciful for the kind of game I run, but maybe I would allow it if either of the above two rolls was a 20.
Tightrope walking is normally a skill reserved for Mysterymen (I would use their climb skill). However, in a game with no one playing a Mysteryman, I could see going easy on the players and allowing this after a successful save vs. science.
Note the goat isn't even phased by this. I might have sold goats short when I statted them before!
(Scans courtesy of Digital Comic Museum at http://digitalcomicmuseum.com/index.php?dlid=23782)