Tuesday, April 7, 2015
Giant squids were statted in Supplement II: All-American. Seals are not generally dangerous, but some have reportedly been known to play aggressively in ways that can cause harm, such as grabbing a swimmer and dragging him under, or flipping a small boat. I would give a gray harbor seal 2 Hit Dice, with the ability to bite for 1-6 points of damage. Porpoises are smaller, 1-1 HD, and would only bite to defend themselves for 1-4 points of damage. Oarfish are big, but harmless fish, not important for statting. Same with flying fish, despite the illustration of one mid-air slapping someone.
Bronc Peeler and Coyote Pete are reminded of why I statted bulls to have 5 HD here. I would say that a bull could charge and gore for up to 3-10 points of damage.
On the Range reminds us that horses can be dangerous too. Horses should be 4 HD animals, able to trample or stomp on a prone opponent for 2-8 points of damage. A poor encounter reaction roll from a bronco might make a rider have to save vs. science or be thrown from his saddle too.
Also in turn 1, three men at once try to grapple Easy.
In turn 2, Easy goes first and flips one of the three grapplers off of him. This could be done one of two ways: Easy either grappled back and the flip was a successful counter-move, or he attempted a special maneuver and needed to hit his one opponent by 5 or more. It doesn't really matter which one Easy's player chose.
Using missile weapons into a melee is a dangerous proposition; the rules state that the victim of a successful hit will be a random melee combatant. In a three-on-one battle, then, Easy only has a 25% chance of being hit by the thrown dagger, assuming the to hit roll was successful.
Firehoses as a special weapon was first discussed here. It does no damage in this particular instance, but the target must save vs. science or be knocked back 5'.
This is still true about ants, though the number of deaths per year is more like 20 now in the 21st century (progress?). I am hesitant to stat ant swarms as a mobster, though, since ant swarms are pretty slow and easy to outrun. They are more useful as a living trap for victims tied up, buried up to their necks, or unfortunate enough to be sleeping in the wrong place. Let's say the victim would have to save vs. science each turn or take 1-3 points of damage until dead.
The Alley Oop featured monsters are arsinoetherium (an 11+1 HD rhino ancestor), chalicotherium (a 9+1 HD creature, with d12 Hit Dice, that was like a giant horse that could move like a bear), dinotherium (an enormous elephant ancestor with 11+1 HD of the d20 variety!), and dodo (which weren't very big or heavy, so maybe 1/3 of a Hit Die). Remember that, in a fantastic H&H setting, none of these had to have gone extinct!
First correctly drawn crossbow in comic book history??
(Scans courtesy of Digital Comic Museum)