Wednesday, February 22, 2017
Speed Comics #3 - pt. 1
As a superhero, Shock could have "unerring aim" because of the Bulls-eye power, but here it must refer to his better chance to hit while a Fighter.
Shock renders himself Invulnerable to pass safely through the gunfire. No idea why the nomads don't shoot his camel out from underneath him, though.
Shock uses the power Improved Missile Range to turn the nomad into a missile! Rather than picking a target, he just tosses him up so he'll take falling damage.
This last sequence was one of the reasons for the No Encumbrance power in 1st edition. I've lost it in 2nd edition...so this might have to fall under Raise Car now.
Less clear is what power Shock is using while he charges into melee. It could be Flurry of Blows; though he doesn't appear to be actively punching, he does hit eight targets in quick succession. Or, he could be using Blast II and hitting them with an area-effect power, though he can apparently then center Blast II on himself and take no injury from it.
(Scans courtesy of Comic Book Plus)