An exploration of the Golden Age of Comics, through the lens of Hideouts & Hoodlums, the comic book roleplaying game.
Saturday, June 6, 2015
Star Comics #2
Ah, Centaur Publishing...this has got to be the weirdest gag page I've ever read. So his hot dogs came to life and scared a burglar away? Did he reward them by not eating them? It does give me an idea for making a burglar mobster type, though, which has to make a morale save whenever he hears dogs barking.
Pushing bad guys off of walls is something of a favorite tactic of mine in D&D games, but in H&H it doesn't feel quite right -- not heroic enough. It's also difficult to recreate in H&H, since the climbing part can only be done by a Mysteryman, unless you are allowing other classes to use stunts. The actual pushing would be a simple attack roll, followed by a save vs. science to avoid falling (with maybe a +2 situational modifier for attacking by surprise from behind).