An exploration of the Golden Age of Comics, through the lens of Hideouts & Hoodlums, the comic book roleplaying game.
Thursday, March 26, 2015
New Comics #10
I don't have a lot of content access to this issue, but what I do have is a doozy -- the four-page installment of Federal Men. This continues from the last issue, so I've already discussed giant robots. This installment calls it a metal colossus and I wonder if that would not be a good name for a distinctly different construct-type mobster. Perhaps 20 HD, with destructive wrecking beams it can shoot from its eyes at 1-2 targets per turn? With permanent Imperviousness (like the 3rd level power)?
Note to self: if I ever become a mad scientist, leave all access hatches to my giant robots locked!
Metal colossi can be found in groups of 1-3!
I would treat wrecking an entire underground hideout of this size as "dams" on the wrecking things table, though, really, even a smaller hole punched in the side of it would cause some serious flooding.