Monday, July 6, 2015
The Funnies #11 - pt. 1
It's also useful to not leave even "empty" rooms empty. A simple barrel in the corner makes an empty room more memorable and, if nothing else, gives the players something to visualize as they are exploring.
It also pays to thoroughly search every new environment your Hero finds himself in. You never know where mobsters might be hiding!
Of course, if the priest were a player-ran Hero, then this would all be fine.
(Scans courtesy of Digital Comic Museum)