Friday, June 21, 2019
Zip Comics #1 - pt. 3
Being normal size means Kalthar isn't buffed by any powers. In such a state, five guards are easily enough to take him down.
It's interesting that throwing spears at a Hero when he can move around is combat, but if he's tied up, it becomes a deathtrap, with the separate rules that apply to deathtraps (zero hit points means death instead of unconsciousness).
It seems like Kalthar is using some kind of power to summon apes, but if the apes are considered his SCMs, and he's just shouting for them, and they're near enough to hear it, isn't there a good chance they would just come anyway...?
Kalthar can clearly speak with animals as well. I do not want to give this ability all Heroes, and in fact brought up on this blog a long time ago that the Explorer class should get the speak with animals ability. Maybe Kalthar is multi-classed?
And last on this page is a rare example of an elephant being able to wreck through a stone wall. Elephants sure are strong!
One of the nice things about this strip is that it includes the name of each plane at the bottom. I don't have to compare the drawings to photos and guess anymore!
If I ever manage to write my own aerial combat rules, trying to gain control of the facing of your opponents will be a critical function in combat.
It seems almost too good to be coincidence that the twins like a Helen Carter, like Captain America would later like a Sharon Carter.
Again, we get the name of a plane to help with research, though that is awfully hard to read...
This is also a prime example of the amount of carnage that can go on in a war-themed campaign. The goal seems to be accruing the highest possible death toll -- which is perfect for racking up XP in a campaign where finding treasure and trophies is not the goal.
(Scans courtesy of Comic Book Plus.)