An exploration of the Golden Age of Comics, through the lens of Hideouts & Hoodlums, the comic book roleplaying game.
Tuesday, January 31, 2017
Popular Comics #45 - pt. 2
So, this is the "father of all sharks" we saw yesterday, but a few shots with a repeating rifle and -- pfft! No more father of all sharks. Way to snuff out such a unique and amazing example of Nature's wonder, Hurricane Kids!
A repeating rifle would be treated as just a hunting rifle.
G-Men stay connected with current news thanks to teletype machines in their branch offices (at least according to this strip!).
A FBI teletype machine would be a pretty useful trophy item -- instant plot hooks!
"Battered but powerful" cars could be handy trophy items. Sure, it's more fun to drive a cool-looking car, but way more conspicuous.
Deserted farmhouses are natural hideouts -- this guy says so!
Tex Ritter discovers that creating a barbed wire barrier and herding opponents toward it is a sound tactic. Tex could take a turn cutting his way through the wire, but it would leave him vulnerable to a full turn of back attacks.
Compiling more things we know about spooks (weak ghosts), spooks can remain invisible after attacking and can fly at pretty fast speed.