Friday, September 2, 2016
Wonderworld Comics #4 - pt. 1
We don't know a lot about The Flame yet at this point, but we see here that he's got a pretty cool looking plane and, like all Golden Age Heroes, he's an ace pilot. Here he is, using the Aviator stunt Increase Speed, despite being a Superhero.
The moving walls trap is an old cliche -- and a hard one for low-level Heroes to beat (eventually, superheroes can just plow right through those walls). Plus, the Editor can set the damage from being crushed between walls to whatever he wants, depending on how hard they're being pushed together.
This is also an excellent example of the save vs. plot needed to attack the master villain before dealing with the flunkies. The Flame has Doxol by the arm already (in the cover art from Book II!), but still let's Doxol escape so he can fight his way through flunkies first.
Yarko also casts Project Image here.
(Scans courtesy of Comic Book Plus)