Sunday, September 25, 2016
Comics on Parade #17
Here we see a surprise turn, a morale save made, a successful disarming attack (I've already hinted that disarming guns is going to be much easier in 2nd ed.), and a really successful unarmed grappling attack, throwing this guy on the ground for damage. I have just recently, finally, written grappling rules I'm happy with.
I'm not sure how taking his boots are really going to stop Dave the Fox if he gets loose. Unless maybe he'll be at a -1 penalty to Move because of his bare feet...?
(Scans courtesy of Comic Book Plus)