Showing posts with label precedents. Show all posts
Showing posts with label precedents. Show all posts

Monday, March 28, 2022

Rocket Comics #2 - pt. 4

I probably shouldn't be as impressed as I am with the adventures of Buzzard Barnes, and maybe I'm reading too much into things here, but as Barnes and Andy argue over who has the most kills, it reminds me of Legolas and Gimli. In addition, we get to see some of the things you can do during aerial combat, including setting each other's planes on fire, and shooting copilots.


Now this also intrigues me, probably being the first instance of a record being played backwards in a comic book.



I could tell Jack Cole's The Defender is a blatant ripoff of the pulp novel hero, The Avenger, but an even more knowledgeable fan on Comic Book Plus tells us that this story specifically plagiarizes the third Avenger pulp novel, "The Sky Walker." 

Pittsburgh is an unusual setting for a comic book story and might actually be its first appearance in one. 

Drinking carbolic acid is more of a save or die situation rather than doing points of damage - though I could see it still doing damage even if the saving throw vs. poison is made.

The first invisible plane in comics? I'm not sure about that...might have to go back through the blog to check.

It seems like the Defender is kinda' reaching here...wouldn't it be more likely that Peerless Steel just makes inferior product, than the conspiracy theory that Supex Steel is using a stolen ray from an invisible plane to damage any steel that's not theirs? Well, this is comic books, so...


Here's another mad science invention for your Hideouts & Hoodlums campaigns: a sound detector that can follow specific vibrations over a distance of miles, hours later (as unlikely as that seems). 

You'd think inventing a bulletproof airplane might have been a better use of his time...


I get why it was done this way, for story, so it would look like the villains were getting away, but I hope not too many H&H players will plant time bombs in enemy planes, rather than capturing the villains and turning them over to the police with evidence. Although, on second thought, this strategy keeps me from having to give out trophy planes to my players...

(Scans courtesy of Comic Book Plus.)

 




 



Monday, December 20, 2021

Weird Comics #1 - pt. 1

It's been some time since we read the debut of a "brand new" comic book together, but here we are with the inaugural issue of Fox's Weird Comics, plus the first appearance of a version of Thor in comics -- unless the character named Thor in Top-Notch Comics was the real Thor, and I've still reached no decision there). 

Already we're getting an unusual take on Thor...apparently he waxes, runs around in shorts, a cape, and a hat, and lives in Valhalla instead of Asgard. Say...is that acknowledging that Ragnarok already happened, and Thor is dead? That actually makes this truer to mythology than the Lee/Kirby version started, if I'm right.

Although Thor appears to be shooting an energy bolt from his hand, I believe that's meant to represent the path of his hammer.

Another interesting development: Grant Farrell could have just been given Thor's hammer and his powers, but instead he's "transformed into Thor's being," which seems more complex, like how Don Blake and Thor were merged into one person? 

How does he recognize them as spies? Grant isn't a spy himself. Is this some kind of Thor sense? Or are the Editor and player meta-gaming, where the Editor just tells the player what everything is he encounters?


The spies' motivation here is pretty suspicious. Could they really find no one to pose as a tourist for them willingly? 

"Andurian" makes me think of Peruvian. Peru is the 2nd largest world producer of copper and silver, 8th largest world producer of gold, so that does sound like something international spies would want to get their hands on.

Riding on a lightning bolt is a curious way for Thor to get around, but the Marvel Thor seldom used his goat-drawn chariot either. It could be the Teleport through Focus power, since electricity is technically everywhere, or this could be flavor text for a slower Race the power; after all, he doesn't really need to be faster than Race the Plane to catch up to the spies.

Forcing a plane to land I could see as a freebie result with a Control Weather power. 
So, Plan A was to sneak spies into the country to look for the mines, but Plan B was to roll tanks into the country and crush everything but the mines. It seems like a lot of escalation is happening there and maybe there should have been a plan in between?

No one in Hideouts & Hoodlums should be able to smash five tanks at once. I think I would cap Mass Wrecking at three tanks. Five...that's just a lot of tanks.

Speaking of plans...it's hard to imagine what Grant was thinking to accomplish, changing back to normal and just waltzing up to the mines. Was he planning on asking how they planned to defend the mines? Was he trying to flush out any spies around the mines? Couldn't he have done both as Thor? The story hasn't told us yet that there's a time limit to how long Grant can be Thor, but if there was one that would explain why there needs to be scenes like this. 

It's also worth pointing out that the low ceilings in the mine are pretty realistic, more so than how spacious mines usually look in the movies.

I didn't show you page 9, but Grant stays in the same spot throughout, which begs the question -- where did that lightning come from? Can Grant summon lightning even when he doesn't appear to be Thor? Did the real Thor send it? 


  

Again, it's difficult to get a sense of Thor's plan. Carrying the spies back to their home country seems more like doing them a favor then deporting them...unless Thor wanted them to get shot by the anti-aircraft guns? He must have been expecting it, because he buffed himself with Invulnerability before taking off.
 
Lastly, Thor must have eight brevet ranks, going into this adventure. 
 
Moving on, we meet the Sorceress of Zoom in her magic floating -- and mobile! -- city. I wish we could see more clearly the monsters in panel 4. When it says she created them with her magic spell, I don't think we should consider this an ordinary magic spell, like Mobster Summoning, with a duration. Rather, I think we can hand wave this as flavor text explaining where the monsters came from.
 
 
 
The monster in panel 1 reminds me of Spider-Man's future foe, the Jackal. It also looks kinda goblin-like? Even more interesting is the monster in panel 2 -- I really wish I had a clearer picture of it. It looks like it has webbed feet, one glowing eye, attacks by strangulation, and is wearing a cape? I want to stat it, but I don't even know what to call it!
 
The floating city "speeds off into the distance"? How fast can a magic floating city move? Fast enough that planes can't catch up to it? 
 
If I thought the Thor story was confusing, the narrator here is of little help whatsoever. I don't understand why the Sorceress wants to take over the city by force, but then gets upset when one single boy is knocked out. 
 
Ohh...carefully looking at the page numbers, I see two pages are missing. Now I may never understand what spell "hundreds of us" were under, or how the mysterious figure knows to single out Tom to help him.
 
There's our goblin friend again. While before I thought the red dots on his undies were gems, now they just look like polka dots. 
 
Hmm. I didn't actually have anything game mechanics-related to say about that page. I think I just wanted the excuse to mention his undies. 
 
(Scans courtesy of Digital Comic Museum.)

 
 
 




Sunday, October 18, 2020

Slam-Bang Comics #1 - pt. 1

This is my first time ever looking at this issue. I know none of these characters become hits, but I'm hoping for a gem in the rough...

This is Diamond Jack, the Green Lantern before there was Green Lantern. He's got an interesting amount of hubris to him for what should be a 1st-level Magic-User. Of course he's not; the Magic-Users never are. Here he casts Protection from Missiles and Polymorph Any Object, neither of which are 1st-level spells.

I was long ago asked why Hideouts & Hoodlums bothers emulating D&D's low-level Magic-Users at all, if you never find them in comic books; but this is precisely why comic book Magic-Users are always so boring, so unbeatably overpowerful. I choose not to emulate that.

A gangster chief is a master criminal, while thugs are their own mobstertype. 


Magic-Users never seem interested in keeping secret identities, or keeping their magic a secret. It's a wonder that the existence of magic stayed secret as long as it did. 

I think this is the third time we've seen Cure Light Wounds being cast. 


Here's where things start to get interesting for me. The mobsters just happen to know a witch? And what to make of this smoke dragon? Is it a spell, like an Aerial Servant? Or is it a conjured, living (or "living"/enchanted) creature?




That the smoking dragon disappears as if dispelled instead of killed makes me lean towards treating it as a new spell. Speaking of which, this Create Sword spell may be a new spell too. What he does to the spell is the all-too familiar Polymorph Any Object spell.




On this page the dragon is now consistently called a demon and is treated as if it is a mobster instead of a spell. You would think the witch would know which it was...but I'm thinking consistency isn't the priority in this story.

It's possible that Jack was able to use the Disguise spell here, but only if the smoke dragon-demon is in humanoid form here. Otherwise he had to conceal himself with a higher-level illusion, or even a Polymorph Self spell. 

The witch's spellbook is her "wand," just as Jack's ring is his "wand." 

This suggests that Polymorph Any Object is a permanent spell, or this is a higher-level permanent version.

It's interesting how Jack uses no magic to disguise himself as one of the thugs, but still can't help himself and uses a Knock spell on the door.



If jack opens the safe for them, has he really caught them in the act of doing anything...?

I wonder if magic-users should get extra XP for when they defeat opponents without spells, given how many times I've seen powerful heroes choose to settle things with normal fisticuffs instead.













Tom Sharp would itself be a pretty decent name for a strip. 

This is not the first time I've seen fighters given experience in the Spanish Civil War. I wonder if this is how you explain brevet ranks for fighters, circa 1940? 

The Lafayette Flying Corps was the name given to the American volunteer pilots who flew in the French Air Force (Armée de l'Air) during World War I. I don't think its name was changed to the French Flying Corps during WWII.

Sermia sounds like Serbia. It's an unfortunate bit of naming, since Serbia was a victim during the war, invaded and occupied, with many deaths.

This is not the first radio-controlled plane we've seen, and it's far from the first ray gun that kills engines we've seen -- surprisingly, this is the first searchlight mounted on a plane we've ever seen. Apparently it's a rare feature, but then so is night flying...



(Scans courtesy of Digital Comic Museum.)

Thursday, September 10, 2020

Popular Comics #49 - pt. 2

I believe I had given the Power Dive stunt a bonus to hit when I made the Aviator class, but I've since learned in playing Dawn Patrol that power dives are for gaining speed, as done here. I don't presently have a rule to cover this, other than how a piloting skill check allows you to go a little faster than normal.
Once again, we're given a teasing clue that the Masked Pilot is either someone very famous or very influential, or both. Or he's carrying Doctor Who's psychic papers.
Penguin Pete, which is really a better adventure strip than it has any business being, reminds us that a "miss" in combat doesn't necessarily mean you missed your target, it's just that you caused no damage. Although I could have arrows do less damage to alligators...?
Don't forget that mobsters can wreck things, just like any non-superhero Heroes, with just two dice instead of three. That should be enough to smash a rowboat...though I could give them a +1 bonus when wrecking with their tails, or just mention that alligators can wreck things behind them with their tails.
We're going to spend the rest of this blog post spending more time looking at Captain Tornado than it probably deserves, but maybe we'll learn something about creating fictional civilizations.

Rule #1: Dress the natives exotically. Don't be afraid to make your Heroes confront a male guide wearing a thong-backed banana hammock.

Rule #2:  Rather than try to imagine new technologies, you can recreate modern conveniences through different means and still make a society look advanced. Here is a mechanical elevator. Also note the locals live in a place that resembles the courtyard of a fancy hotel.
Phosphorescence is a real thing, of course, but some unknown process must amplify it so it operates as sunlight. Of course, it's also possible that all the grass in this cave is astroturf, and the trees are fake sculptures, just to give them the feel of being aboveground. 
That the door "mysteriously opens" feels somewhat laughable today when every store has automatic sliding doors, but while the concept of automatic sliding doors is very old, the way to make this work electronically was not invented until 1954 -- so this is actually "futuristic" tech in 1940!

Note the trope of how visitors always get to visit rulers directly, instead of being made to interact with some underling who reports back to the ruler (which seems like it would keep the ruler much safer).  
Holy cow, this page is pretty terrible. "I'm free, white, and 18 and he can't boss me"? Really Jane? 

And while that's pretty overtly racist, that's nothing to how terrible this alien caste system is, with its two slave castes who either get their tongues cut out or aren't allowed to ever see light. 
If I didn't already hate this evil alien race enough, now we find out that they rip the wings off of giant butterflies and wear them. I guess we also find out from this that these aliens are hollow-boned, allowing them to fly.

The concept of species degenerating to the point where they no longer understand their ancestors' technology can be traced at least as far back as H.G. Well's Morlocks.

And we learn from this page that water pressure, instead of electricity, is how they work their technology. I wonder if water pressure could run a plane...?

(Scans courtesy of Comic Book Plus.)

Wednesday, August 26, 2020

Feature Comics #30 - pt. 1

It's been a long time since we last checked in with Quality Comics' flagship title. Here, the Clock (sans mask) investigates how a car was tricked into careening off the road, and anticipates the movie Goldfinger by 24 years.

That the Clock wakes up after 30 minutes suggests that he was simply stunned and recovers 1-6 turns later, but the Editor has decided to make those 10-minute exploration turns (which the Editor can do, at his discretion).
Monogrammed cigarettes must have been a novelty item of decades past.

That's also quiet an expose in the newspaper, that the dead man was a FBI man with secret industrial mobilization plans on him. I bet the FBI was wanting to keep that a secret. Industrial mobilization was, of course, a real thing, and had been ongoing since Sept. 1939 in the U.S.
I've seen this in games before, paying kids to run messages for you. In a pre-modern age it can be more reliable than technology for communication, though it could put the kids in danger.

Panel 3 is a good example of how easy it is for Heroes to scale walls, even in dress shoes and tuxedos, while carrying canes in one hand.
This is Lena Pry and we haven't looked in on this comic strip in a dog's age. I include this bit because of the discussion of relief checks, which was another real thing. The Agricultural Adjustment Act (AAA) was a United States federal law of the New Deal era designed to boost agricultural prices by reducing surpluses. The government bought livestock for slaughter and paid farmers subsidies not to plant on part of their land.
The Great Bear Lake is a real lake. It is the largest lake entirely in Canada, the fourth-largest in North America, and the eighth-largest in the world. Moose Creek is also real, running through Ontario.

There really is a Nugget City in the Yukon, but it's a RV park and, I suspect, doesn't date back as far as 1940. It's possible that "Nugget City" is a euphemism for the Town of Dawson, which was at the center of the Klondike Gold Rush.
This is Spin Shaw and Spin is in an unusual gaming situation that I've only seen once before in a Star Wars session; Spin is "grounded" by a captain who doesn't want him involved in the scenario, so part of the scenario becomes finding a way to get into the rest of the scenario. Here, Spin's player wisely finds a use for his plane that nothing else can do, forcing the captain's hand to let him take off. No dice rolls should be needed to judge a situation like this, and the player should certainly be rewarded for ingenuity.
Unlike Reynolds of the Mounted, which was surprisingly easy to place in the real world, San Luray seems to be entirely fictional. There actually is an archipelago called the Barren Islands -- but it's in Alaska, and it's very unlikely that this adventure takes place there. "Barren Islands" was surely meant to sound evocative, but also generic enough that they could be anywhere.
The cliche of the hollow statue that can be made to appear to be talking to its worshipers is as old as racism in adventure fiction. I include this example, though, because of the added details, like the density of the foliage concealing the entrance (find as secret door?), the fact that the entrance is a "queer opening" because it's much smaller than a normal door, and the shots of the interior show that the body has just one hollow column leading up to a small floored room in the head.
Eisner makes a point of showing us that Dollman is a good fighter at full-size to explain how he is still so capable at tiny size. Why I share this particular page, though, is for the use of "tomahawk" to describe a sap/blackjack. This may be purely a joke, as I can find no evidence that tomahawk was ever a slang term for a sap or blackjack.

(Scans courtesy of Digital Comic Museum.)

Wednesday, August 12, 2020

Wonderworld Comics #11 - pt. 1

Ah, the early Fox Comics were gorgeous! This installment of The Flame was written by Eisner and drawn by Fine, which is about as good as it gets here in (cover date) March 1940.

It scarcely requires explaining that "Kalnar" is Germany and "Rodend" is Hitler, especially not when you see "Rodend" on the last page below.

"Dorna" is a little trickier. It seems most likely Poland, given this time in the War, but the capital of "Dorna" is not yet captured in this story, while Warsaw was taken four months earlier than this was published.


For those mathematically impaired, The Flame was born in 1915. Ichang, or Yichang, is a prefecture-level city located in western Hubei province, China. It is the second largest city in the province after the capital, Wuhan.



This is surprisingly credible; the Yangzte ("Yangtse" here) is responsible for 70-75% of China's floodsflooding nearly every monsoon season.

Just like Siegel and Superman, Eisner borrows from the story of Moses here.
This seems to be Tibet, though the geography is a bit off. The Yangtze River begins in Tibet, so the flood waters would have had to somehow sweep the basket upstream.

It's interesting to wonder if the "grand high lama" is the dalai lama, or a fictional lama that supersedes the dalai and panchen lamas.

It's also worth noting that this nested origin story is being told to us by a character in the main story, who may well be an unreliable narrator.
We're given no clue how messages are sent to the Flame. Radio? Telegram? Write a note and burn it with fire?

"Quick, let's ignore the anti-aircraft guns around us (I see three) and bring him down with our small fire guns! I'm feeling like a challenge today!"
I was really surprised by how much this page reminds me of Walt Simonson's art. The layout is great, if awfully background-less, but the perspective in that final panel makes up for any imagined deficiencies.
Continuity glitch: the Flame is clearly leaping from his plane in the third panel of the previous page, but is back in his plane in panel 2 of this page, and then back on the ground by panel 4. It seems that Lou Fine had intended the plane to be immune to the fire gun and demolish the gun, but Will Eisner wanted the Flame to be responsible for destroying it and gives him credit in the caption.

Despite having only destroyed one gun and beaten up about seven soldiers, the entire army surrenders at that point. Personally, I would have made separate morale saves for each squad, three saves per platoon. But I understand this was a scenario with a short time limit.

Let's also talk about the effectiveness of a giant flame gun. I get that, thematically, it fits the title, but there's no way it could shoot fire as far as it could shoot a shell. I fail to see how this
weapon would be very effective.

I don't have much to say about this page except -- see? Hitler. Great "punch to the face" panel there, well before the famous Captain America cover of punching Hitler.















For this installment of Yarko the Great, "Anthony Brooks", aka Will Eisner, starts us off in faraway India, but how accurate is that geography? The Kabul River does empty into the Indus River near the city of Attock, in what is now Pakistan, but would have then been India. Far from isolated frontier, Attock would have been, I think, a metropolis of about 400,000 people at this time. It's typical racism of the times, though, to make other cultures look more primitive than they were.
All I have to say about this page is that the men from India must be statted as mysterymen (burning stunts), superheroes (using the Wall Climbing power), or magic-users (using the Spider Climb spell) to be able to scale a sheer wall like that.

(Spoiler: they're mysterymen; on a page I won't be showing, they use a mysteryman's weapon, a garotte.)

And that this is an awful long build-up to Yarko showing up in the story...

(Scans courtesy of Comic Book Plus.)