Friday, October 14, 2016
Wonderworld Comics #5 - pt. 2
I've been thinking about what to do about damage to vehicles. My first thought was to give vehicles hit points, but now I'm not so sure about that. More so than with Heroes, vehicles are often stopped by complications -- like leaking, in this case -- long before they are destroyed.
What about...competing saves vs. plot? In a chase, the chasee could make a save vs. plot to try to trigger a complication, which the chaser would be able to fix or compensate for with a save vs. plot of his own.
We've already seen that Ham is no ordinary supporting cast; here he takes on a shark single-handed with a knife and seems to easily win. Though, we don't actually know that he killed the shark; maybe he it missed a morale save as soon as it was lightly injured.
A personal letter of thanks from the President is its own rewards -- but this one might come with some bonus XP too, as if it was a trophy item.
Note that Dr. Fung appears not to have put up a fight at all. I wonder if he's even a Hero, or just Dan's supporting cast, despite the title of this feature.
Ape-Men, or at least their leaders, speak excellent English.
Losing a leader is definitely good cause for a morale save.
I can't tell what that animal next to the Sheena-like character is supposed to be. Some kind of dog...?
K-51 senses danger because the mobsters missed their surprise roll.
The terms "thug" and "assassin" seem to be used interchangeably here, unless one of them is a thug and the other the assassin.
K-51 seems content to let his supporting cast mow the mobsters down with sub-machine guns. No XP for you, K-51!
I'm amused by the TNT box that says "use no hooks". Maybe that's a real thing, but what I picture is fishermen, trying to keep their hooks away from TNT boxes...
(Scans courtesy of Comic Book Plus)