Showing posts with label slang. Show all posts
Showing posts with label slang. Show all posts

Sunday, January 1, 2023

Thrilling Comics #3 - pt. 5

We're back, and so is The Lone Eagle! Here we see the Lone Eagle being overcome by four-to-one odds, which I find refreshing, even if it will not be the norm in this adventure from here. Perhaps he levels up quickly! 

Note that LE isn't placed in a deathtrap, but just left behind and they assume he's dead. Who has time to check for a pulse or watch for breathing? 

Now panel 6 is a big mystery, though you might not have realized that it was Where is this "no-man's-land"? You might assume, like I did, this is France - but this was published in February 1940 and Germany did not invade France until May! In February, the world knew Hitler had his eyes on Norway, but most of the fighting in Europe was taking place between Finland and Russia. This panel is like someone wasn't paying attention to current events and just, by coincidence, predicted the future!

I'm amused how Lone Eagle, clearly an Air Force guy, is able to commandeer a tank just by pointing at it. "This isn't Hertz, Lone Eagle!" that officer should be saying (fun fact: Hertz rent-a-car goes back to 1918!). 

I'm calling shenanigans on being inside an exploding tank and emerging unharmed, unless Lone Eagle is secretly a superhero buffed by the Invulnerability power. I think 8-80 points of damage, for being caught inside when a tank explodes, seems more than reasonable.

How did Lone Eagle catch up with Brent? If Brent was there some time ago, asking for the fastest route to German Intelligence, why is he still wandering around the battlefield? Or, if the soldiers didn't believe him and took him into custody - again, how is he now wandering around the battlefield? I feel like we missed at least three pages of Brent's daring escape from confinement.

Lastly, I'm again amused, this time by how Lone Eagle has a secret pocket in that jumpsuit. Come on, LE, the "secret" compartment is one of those huge, obvious cargo pants pockets above your knees, right?  

Great, thanks to this page we need to address the unpleasant subject of torture. Comic book heroes get tortured more often than I enjoy seeing. The goal is never to beat the hero unconscious, but to break his spirit and make him act unheroic. But how to handle that as a game mechanic? It might make sense to consider the whip damage subdual damage -- the hero can no longer resist if he reaches zero hp -- but LE just got over 100 lashes and I'm guessing he doesn't have over 100 hit points. I think how I would handle this is, every time the hero is reduced to zero hp, he has to make a save vs. plot or be broken by the torture. If the hero makes the save, hit points are effectively restored to full and the process can start again. 

But even if the hero is broken, what does that look like? Is the player forced to roleplay blubbering? A player could simply spare himself the headache of the game mechanics and chose this, as it's not really a consequence. But what if the hero lost something crucial - like experience points - if broken? There is precedent for energy draining in the game and, while it's purely supernatural, torture is a draining experience too...

One can't help but wonder what the warden was doing, taking a late night stroll without guards through the prison...but before that is the mystery of how LE got out of his cell. Did he use wrecking things to bust the door down?
Nope, nope, nope - unless that plane was planning to drop a person onto the roof of the train, there is no way LE should be able to leap up to the plane. I can no longer ignore that LE is clearly statted as a superhero, despite his lack of a proper costume and other genre tropes. 

That a superhero could have so much trouble with a single pilot is very much in keeping with how I pictured the superhero class balancing out in H&H; being a relatively weak fighter when not buffed with combat-related powers. 

But he's not just a superhero; it seems pretty clear that he's going to win this 6:1 dogfight (spoiler from next page: he defeats three and then escapes), which suggests to me that he's at least a 3rd level aviator, in addition to at least a 1st level superhero.

I do like the smart tactics of the Germans - trying to stop this unstoppable killing machine indirectly rather than continuing to approach the train with that field gun on it.

There were a lot of comic books published around this time that proved to be prophetic, not that it was hard - during WWII, if you imagined the worst scenario possible, that usually happened sooner or later. This comic predicts a German invasion of the Netherlands three months before it actually happened. Apparently the Dutch failed to believe Lone Eagle's warning. 

Again, this story predicts the bombing of London seven months before it happened. It predicts the bombing of Berlin by four months, though clearly the author is wrong that bombing Berlin first stops the bombing of London.

"Gee, good thing you told us not to miss, Lone Eagle! We were aiming low for a 50-50 success rate!"

A 50-50 success rate is, of course, the norm for 1st-level characters in H&H.

Yes, the British RAF did use some American planes, but most of them were British-made. The implications of this story are, of course, that the English can't save themselves withou the U.S.'s help (again, largely true), and that Americans would seem like superheroes on the battlefield with Europeans (this is just propaganda).

Moving on, we return to what I have long dubbed the Mythic West, a "demi-plane," if you will, that allows for "Wild West" action in the modern day. 

Nueces, Arizona, is not a real place, but is likely named after Nueces County, Texas. 

Panel 3 has some rather disturbing implications.

I had to look up the use of punchers here. From the Internet: "In those early days of cattle drives the cattle were not particularly eager to enter loading chutes or box cars, so the cowboys poked or punched the cattle with long poles to get them in to the cars. The term was first recorded in 1880 and soon became a synonym for all those who worked cattle."  I don't think "Fork-D punchers" has any special meaning, other than they work for the Fork-D ranch...

I had to look twice to verify this, but the guy in the fight at the bottom isn't the Rio Kid; he's just some guy who's about to become Supporting Cast, and is probably at least a 2nd-level cowboy, given how well he's doing in this fight.

Boy, this is one violent comic book! This page is a nice reminder, though, that not everyone in a given organization is going to be the same Alignment. Here we have a Lawful jailer having a disagreement with the Chaotic sheriff. Turn this around when you're stocking your hideouts - make sure there are the occasional Lawful hoodlums who may turn on their bosses and help the Heroes!

Shooting a rope, while riding on horseback, would normally require a natural 20 on an attack roll (at least while I'm running the game) - but this is why the cowboy class, when it resurfaces in 2nd edition someday, will still need to have stunts. 

Tombstone is, of course, a real place. It is likely a portal site that exists in both the real world and the Mythic West, so one could leave Tombstone heading into either.

(Scans courtesty of Digital Comic Museum.)



 



Saturday, September 4, 2021

Target Comics #3 - pt. 2

The first page of this story (which I didn't share last time) reveals that Bull's-Eye Bill is "of the Target Range - Arizona." Here we get a reference to Florence, which seems like our first big clue as to where in Arizona we are...though, on second thought, just mentioning the jail there doesn't necessarily mean we're near it. There's also the slight chance he means Florence, Colorado or Florence, Texas, but Florence, Arizona is definitely the largest and most important of the three Florences.

Oh look, the "good guy gets his hat shot off" trope!


The outlaws fail their morale saves. Losing half their numbers triggers a morale save, as does being threatened with guns by a fighter.





We're going to jump ahead to the next story, Lucky Byrd, Flying Cadet. The glossary of cadet slang could be useful for an aviation-themed campaign, but I think it's more remarkable that the author felt that camouflage was a term young readers would not be familiar with. Of course, everyone knows camouflage today, but could that be because we had to endure the disastrous fashion sense of the 1980s and the rise of camouflage pants?

Here, Byrd makes a skill check and is able to recognize the type of motor he's hearing. Granted, that's of limited usefulness, unless it also tells him what kind of plane he's hearing.

"Kerwhooomm" is a strange noise for a plane to make.

A nice twist with the cowboy is that he comes in all belligerent, like there's going to be a fight, but then turns out to be quite reasonable. This could be the result of good role-playing from Byrd's player, or a random encounter reaction roll.

I think I know what this "Randolph" is Byrd mentions -- Randolph Air Force Base in Universal City, Texas. Which, you know, has a nice generic comic book city sound to it, like Metropolis. Uvalde is a small city in Texas, so that works out too.  

This is a Harry Campbell story; Harry either lived out west or was very well-informed about life out west, as I've noticed before reading his Dean Denton stories.




 
I'm not sure if powerful magnets would be the most efficient method of opening a hangar door or not; I'm in the future, 81 years later, and my garage door still doesn't open that way. But I give Harry credit for always trying to ground his stories in science.

I'm normally perfectly comfortable with accents being spelled out, but it's bothering me a little this time because that accent seems like it would sound French to me. I'm curious why Harry thought the French would be sabotaging the American airplane industry...?


Lucky Byrd is right! First, the guard falls for the feigning sickness routine (save vs. plot to make that happen). Second, he wins that fight while still on the ground (granted, he appears to get a surprise attack followed by winning initiative on the first normal turn of combat). Third, shooting the door controls just happens to make it go down, when it could have just as easily not moved at all. As an Editor, if I didn't already have a random table for those controls, I'd try to come up with at least four results for shooting the controls (door goes down, controls explode, another door opens, nothing happens) and roll randomly on it.


That scientific explanation for the invisible plane is pretty sound; invisibility is explained much the same way in modern science fiction. Kudos, Harry!
 





And before we go we'll just peak in on the next T-Men story. Although called "Return of the Octopus," this is first time we've seen him and this is the first villain (of many) to be called Octopus (or some variation on that).

(Scans are courtesy of Comic Book Plus.)


Sunday, February 28, 2021

Famous Funnies #68 - pt. 1

We haven't seen Roy Powers in a while! Here he's on a cruise to Africa (the previous page smartly talked about how much school he was going to miss because of this, but he has a tutor on the trip) where there's going to be some big game hunting (booo!). More interestingly, here's the beginning of some mystery on the ship. What do they want in Roy's room? When laying clues, remember to leave olfactory ones too.



Uashin? I think this is referring to Uasin Gishu County, and it is located on a plateau, in Kenya. Interestingly, "Jambo Bwana" is a Kenyan pop song that will come out 42 years later. 
  



Skyroads surprises me occasionally; there is some interesting chemistry between these two characters, and I laughed out loud at "I was born quite young." Also, salt horse is slang for salted beef. 




Sure, we could talk here about how "fagged out" means exhausted, or how "I feel as though I'd been spanked by a trip hammer" reads like innuendo, but what really grabs me on this page is -- how is that record player working? Is it hand-cranked? Battery powered? I know they had the former back then, but I'm not sure about the latter.

Also note the "Wing Tip" about how 1st-level aviators would need to certify their transport rating, in addition to carrying a transport license.


Senor and senorita? That's interesting because, while Spain in its prime was one of the first countries to have U-boats in their navies, by 1940 Spain's military was in tatters from its civil war and did not have many submarines left. This is a good time to remind ourselves, though, that these are all reprints from earlier comic strips, these ones specifically from 1937 (according to comics.org), and -- according to this Wikipedia page -- Spain still had eight U-boats at that time. 


This page is a reminder, if mystery bad guys have been shooting at you, to search the ground for spent cartridges. With a skill check, you can identify which kinds of guns were being used to shoot at you, which could help you plan for your next encounter with them.


It might be easy to overlook this word through all that heavy dialect, but a yawl is that boat; a yawl is a two-masted fore-and-aft-rigged sailboat with the mizzenmast stepped far aft so that the mizzen boom overhangs the stern.



Oaky Doaks has stumbled across a wizard who lived in a cave for 20 years perfecting this flying carpet (giving us some indication for how long we can expect magic item creation to take?). The flying carpet has an incredible weight allowance, probably carrying 1,750 lbs. as it is here. Being able to reach cumulonimbus clouds suggests a ceiling height over 2,000 feet, and possibly much higher than that. There's no sense of how fast it is from this page.



How would you tell if someone is faking delirium? Perhaps a skill check at first aid. Or a Wisdom check. Or both, so characters with high WIS have a good chance of seeing through the deception, but mysterymen can also cash in a stunt for an automatic success on that skill check.

(Scans courtesy of Comic Book Plus.)













Wednesday, February 17, 2021

Master Comics #1 - pt. 2

Although we haven't been told yet, I'd bet good money that Ken is secretly the Devil's Dagger. This is twice now that he's openly clobbered hoodlums as Ken so I'm not sure why he even feels he needs a double identity.

Letting the mobsters go so they can be followed back to their hideout has got to be one of the oldest tricks in the book. What's interesting here is that the hideout is a gas station, converted from an abandoned hotel. I never would have thought of that in a hundred years. It's actually kind of brilliant; he would suspect it was a criminal hideout, when they let any stranger who asks go inside their front door to use the phone. What's not brilliant is that there are zero guards inside stopping Ken from exploring the place.

Without special permission from your Editor, your starting SCM should not have levels above 1 (as an "ex-prize-fighter," the implication is that Pat is above 1st level).

The highlight of this page is panel 6 -- I see so many comics in this project with minimal backgrounds that I treasure ones that a lot of planning seemed to go into, that show us a glimpse into the real lives of our heroes. From here, we can infer that Devil's Dagger is well-read (books on his desk), a fisherman, and a marksman. 

Bullet-proof glass is listed as a special add-on for transportation trophies, but tinted windows should be on that list as well. 

It's worth mentioning, I think, that if Ken hadn't taken the time to change clothes at home, he would have got there in time to stop the villains from nearly escaping.
It's also worth mentioning that it was a good idea to have a SCM waiting outside with directions to call the police after X minutes -- though, in a Hideouts & Hoodlums scenario, you probably want to leave yourself more time than that to explore a hideout.

Throwing a dagger so that it snatches sheets of paper and pins them to the far wall is definitely a stunt.

It looks like Devil's Dagger has a clear headshot in that third panel, but we're told Jeff (and what kind of master criminal name is Jeff?) escapes. Maybe it was just a flesh wound (1 point of damage)?

This is from Morton Murch the Hillbilly Hero. It is...really awful. Morton is a weird cross of comic hillbilly and serious action hero. The science is ridiculous. His hot-air balloon is stitched from quilts and full of methane. The floating island has a volcano on it. The island that isn't attached to the ground has a working volcano on it. 

The island people take Morton as a leader and he modernizes them by teaching them how to build anti-aircraft guns -- bear in mind, he is supposedly an uneducated hillbilly. He also must have precognition because he has them do this just before enemy aircraft arrive. Oh, he also builds a flexible glass net, flies over the enemy fleet in a slow-moving hot-air balloon, and nets all the planes. This campaign world would be perfect for players who want to be able to do anything, no matter how impossible.

 
Although it's hard to take Shipwreck Roberts and Doodle seriously (isn't "Shipwreck" a nickname you would give someone who causes shipwrecks?), Dr. Drown is such a great name for a villain I'm shocked it hasn't been recycled since. Dr. Drown has a French assistant who looks like Igor and sounds like Batroc and, best of all, new mobstertypes! Yes, he creates his own sea monsters, like Dr. Demonicus at Marvel in the 1970s-80s. 

I would like to call these first ones sea dragons, but...


...the assistant Romez, who quickly loses his French accent as soon as Dr. Drown reminds him he's Spanish, calls them brontosauruses. Which is an odd thing to call them since they're much smaller than brontosaurs, don't look like brontosaurs, and breathe underwater unlike brontosaurs. So sea dragons it is! They aren't very big, but they are trainable, so they could in theory be trained to fight. I'd put them somewhere in the range of 3-4 HD. 

The next new mobster is a giantocrab. That's right, not a giant crab, but a giantocrab. You can tell it's not a giant crab because the artist didn't reference any real life crab and just made up something goofy, a rock monster with human-like arms. It's both goofy and creepy at the same time! I would also give it up to three grapple attacks per turn. The giantocrab proves to be too much for Roberts and Doodle to handle, so I'd make it at least 6 HD, maybe 7...

...and give it a really low AC (maybe 3 or 2?) since it appears to be made of rock. It's unclear if this is supposed to be a naturally occurring sea monster or if it's one of Dr. Drown's creations. Drown is able to shoo it away rather easily.

It's also worth mentioning that Drown's hideout is a submerged yacht with all the comforts of home, including this nice-looking study with desk, bookshelves, and a safe just right for Heroes to break into.

Sea dragons only have flippers, so they lack claw attacks, but they can grapple instead. 

If Dr. Dream is firing torpedoes, then what is the Radar gun? Do they mean the torpedoes are Radar-guided? 

The colostopus must be bigger than a giant octopus, so...maybe 10 HD? 



Frontier Marshal is one of those cowboy stories that is hard to place in time, here thanks to the anachronistic look of Helen Wright. I spent a lot of time writing about the Mythic West in Supplement III, a sort of "demi-plane" where time flows differently and the "wild West" continues to modern times.  

I can find no evidence that "pipe" was ever slang for "look," but "pipe th' duds" doesn't seem like it could mean anything different. Plus I can find on Google other people who have been posting the same question online, so this is surely not the only instance out there of pipe being used this way.

(Scans courtesy of Digital Comic Museum.)

   







Sunday, February 7, 2021

Comics on Parade #24

Happy February! We're back and revisiting Comics on Parade and, for the first time in a long time, Tailspin Tommy.  Boy, it feels like Tommy and company have been stuck in that valley forever! 

Here we have a remarkably rare occurrence of an animal not being dropped by a single bullet. Cougars need to be really tough in Hideouts & Hoodlums; I'll have to review the stats and see if I should raise them.

It appears our Hero plans to act as a living shield for the damsel in distress, but since he is the only threat present it makes sense that all attacks would go towards him anyway.


We have an unusual use of "cookie" as slang here, but the real reason I shared this page is the tip about following tracks back to the lair. I have mixed feelings about this. There have been times when I had a lair all prepared and was frustrated that the players didn't want to follow the tracks back to it, and other times when it was a completely random encounter, and I was frustrated when they did follow the tracks!

The concern about an animal having a mate nearby is a sound one too. When rolling for number encountered, bear in mind that the total number doesn't have to be encountered all at the same time.


Detailed plane information for your next transportation trophy.


Oops, don't have a lot to say about this page. Keep scrolling down...







Hi again! So Abbie an' Slats is obviously not an adventure strip, but there is a strong moral dilemma here that I think would be delicious to explore in a game session at some point. A rich girl will save the town for you if you're willing to get rid of your most important supporting cast member. Is that 100 XP for a good deed worth it to you?



There are three things that stand out from this page for me. One is the uncommon term "soup strainer" for mustache. Two is the amount of money would could expect to find on someone of, let's assume middle class. Three, and perhaps the most unusual thing here is the exact height of her husband. Cartoony men are often drawn short, but in this case it is not exaggeration for comic effect. Yeah, and there's some racist depictions here too.



Yes, I'm obsessed enough on little details that I checked to see if the Bowery Lifter Upper Society was a real thing. This is almost surely a reference to the Salvation Army. 

A $150 purse seems really good for a boxing match in the 1930s, or even the 1920s (this story was first published in 1936, and the scene within it is a flashback to some years earlier). 



I'm not sure what the crime was here. Prizefighting without a license? Or was it illegal to be a female boxer? I can't figure this one out. I know it was legal for women to box in the 1950s, but I can't find anything about the earlier half of the century.

I had to look up "demi-tasse;" it's a small coffee cup, so this is an insult about his short height.

Lochinvar is a very obscure reference today, and I can't help but wonder how often this went over the readers' heads in the 1930s. Lochinvar was the fictional, romantic hero of the ballad "Marmion" by Sir Walter Scott (1808).
 
Even Fish Cake Fannie maybe isn't a throwaway line - "Fish Cake Fanny" was a 1923 play. 

This feature continues to educate! "A Bird in a Gilded Cage" was one of the most popular songs of 1900, reportedly selling more than 2 million copies in sheet music at the time.

Drinking champagne from a lady's slipper became a symbol of decadence in the early 20th century, possibly before 1910. 

"Skiddoo" meant "go quickly," later shorted to "shoo!"


And I'm tossing this gag filler in because I thought it was funny!

(Scans courtesy of Comic Book Plus.)









Sunday, January 10, 2021

Miracle Comics #2 - pt. 1

This is Sky Wizard's feature, but we're going to start focused on the bad guys. It's not easy being a Sky Wizard bad guy; not only does Sky Wizard have way more resources than you, but he's got you outnumbered if you count both kids! They are a handy source for slang, though. "Croaked" and "deader than a mackeral" make plenty of sense, but "he did a Brody" took a little research. It's a phrase that was still in use at least up to the 1960s, but actually dates back to 1886. Steve Brodie was a saloon owner from Manhattan who claimed to have jumped off the Brooklyn Bridge and survived, so any seemingly impossible jump became "doing a Brodie/y."

Remarkably, no one seems cold at 10,000 feet, even though they should be freezing already.

New to the author? Modern hydroponic research began in earnest in 1925. Of course, there is little preventing this story from taking place in the past..



The science here might seem more plausible if Hawk had some super-sciency-looking device to send the damaging frequency from. Instead, it looks like he's using a ham radio he picked up at Sears for $5. 

It does not seem in keeping with Arabic culture to suggest djinni come from the underworld. Although, if you believe Wikipedia on this one, the jinn entry conflates jinn with ghouls, and ghouls definitely are from the underworld. I think the entry is wrong on this, though.


Spoiler: Sky Wizard saves the day, though the kids are nearly killed. Oops!

It shouldn't surprise anyone that the New York Blade wasn't a real newspaper -- at that time. Interestingly, a newspaper with that name, focused on gay rights issues, first appeared in New York in 1997.

300 MPH is actually an unusual speed for a plane of that time. It's much faster than a trainer, a little faster than a transport plane, but slow for the average small passenger monoplane, like this. 


Now, the story isn't clear about this, but I'm guessing the blimp island needs to at least get close to the ground before it gets its helium chambers refilled, so it's not like he's giving them glider wings at 10,000 feet and sending them over the side of the island...right?

Oh, and "hey, Jerry, you're, what, 10? Here's a gun. I'm not even going to show you how it works. Just have fun!"


Why does a 10 year old have a paralyzing gun with a kill setting??

C'mon, kids, it's a 25 lb bird, 1-1 HD at best. If the condor is bothering you that bad, how about just flying back to the island and asking Sky Wizard to help?



I like how Vera is so mean-spirited that even when throwing the message she hopes it hits Sky Wizard. It's a pretty innocuous way to deliver the message; if they had really wanted to hurt SW, they could have at least taken the time to find a bigger rock.

Maybe SW should try negotiating. Is there a softer part of Guatemala (consistently misspelled here) they could throw the kids out over instead? Maybe over some peat moss?



You know, rather than take the time to paralyze them, it looks like they could have just hit Sky Wizard with their plane and been done with it.

The paralyzer leaves them free to talk, so this must be its lowest setting.

 


We know how long the Paralyzer's effect lasts from this page (although I suspect the lethal setting is more permanent). One hour is a duration that doesn't fit well with 4-hour rest turns. Of course, since SW is in danger, it's not appropriate to count this in rest turns. One hour is six exploration turns. He's not exploring except to find out how comfy the floor is, but that length of time fits the scenario here.

(Scans courtesy of Digital Comic Museum.)