Thursday, March 2, 2017
Fantastic Comics #1 - pt. 2
Samson has no qualms with killing, if you haven't figured that out already.
I'm not going to comment on the broadcaster's list of powers, as that's all hearsay. The weapons, though...
I have not given much thought to assigning game mechanics to diseases yet, but typhoid germs is a legitimately scary biological weapon that could be a good challenge for mid-level play.
Hot-X fusing liquid sounds like the "Adhesive X" that would figure so prominently in Marvel Comics later. Maybe melting/fusing liquids should have a wrecking things chance.
Atom-smashers are pretty dangerous, but not normally too portable. You never know in comic books, though.
Shredding guns is an oddity. Could that be like a needlegun, before there were needleguns?
Expanding bullets would be...exploding bullets? Or do they really just get bigger? I do tend to overthink things, but I suspect that would widen the surface area of the bullet and give it less penetration power.
This is also the first of many comic books to come where the President of the United States is targeted for assassination.
So, to stat Stardust -- for just his first appearance -- he has to be a 16th level magic-user/16th level superhero. That's a LOT of brevet ranks!
(Scans courtesy of Comic Book Plus)