Friday, January 24, 2020

Flash Comics #3 - pt. 2

Continuing where I left off...

Hawkman's (or Hawk-Man's) friend is "killed" by Una Cathay, a female mad scientist/magic-user, a very unusual combination in the Golden Age, when most women aren't shown as being scientific-minded. The story is (get ready for spoilers later): she has come up with an interesting spin on raising the dead; her chemical potions can resurrect dead people, but to stay alive they have to remain mostly immersed in the chemical bath. She has a collection of revivified men floating in water tanks, a spin on the "brains in jars" trope. Oh, and she can work "Voodoo" spells. If she ties her hair to someone, she can make him take burning damage even at long range (not sure what to call this spell...Voodoo Fire?).

Hawk-Man does not yet have much of a reputation as a good guy; he is able to easily fool the scientist and a Russian spy working with her (actually identified as Russian and not given a fake country) into thinking he wants to throw in with them. But she decides to kill him anyway, with the aforementioned voodoo spell. Typical of the genre, the spy is an aristocrat (or at least calls himself a count).

Somehow, when Hawk-Man goes home to pick up some throwing daggers, Shiera is there, immediately spots a long woman's hair wrapped around his wrist from across the room, and instead of jumping to the conclusion that Carter is seeing another woman, she jumps to the weirder conclusion that someone cast Voodoo Fire on him. Could that be an expert skill check in arcane lore?

The twist to the story -- as too often happens -- is that there's less supernatural or super-sciency going on than it appeared; Una was poisoning people with something that put them into comas and pretended they were dead.

Hawk-Man confronts the villains after freeing the prisoners and pins the spy's hand to the wall with a dagger, but the dagger really just disarms the spy (it was his gun hand) and the pinning is quickly forgotten flavor text.

Una escapes from Hawk-Man by using a secret door that he appears to be unable to bust through. Does that suggest that secret doors should be harder to wreck than normal doors, or is Hawk-Man only concerned that wrecking the door will take too long and Una will get away?

When the spy falls out a window, Hawk-Man makes no effort to save him.

For the first time in any medium, I've now seen a thrown dagger puncture a tire and make a car crash. Also unusual for the car crash trope, the villain actually dies in the crash, Una suffering a broken neck (and Hawk-Man even checks the body to make sure she's really dead!).

Next up is Johnny Thunderbolt, or Johnny Thunder as we know him! Training to be a boxer, Johnny has gotten ripped since last issue.

"Pile of jack" is slang for "lot of money" in this story. Johnny also uses the term "slop up" to mean "go out for a drink" (though this is Johnny, so he means a chocolate malt, not booze). There is a topical reference to Glenn Cunningham. According to Wikipedia, Glenn Vernice Cunningham was an American middle-distance runner, who was considered as the greatest American miler of all time. He received the James E. Sullivan Award as the top amateur athlete in the United States in 1933.

When Johnny tells bullets to go back where they came from, he activates what appears to be the Turn Gun on Bad Guy power. Since Johnny is a magic-user, that means we need a Missile Reflection spell too.

Johnny is, at least briefly, heavyweight champion of the world. We still haven't seen a physical manifestation of his thunderbolt-genie yet.

Next we're treated to a reprint of Rod Rian of the Sky Police. The Mephisians use a giant raygun (one of those that looks a lot like the dome of a planetarium) to pull Rod out of the sky using a combination of magnetism and gravity, or what we now call in science fiction a tractor beam. In a convenient moment of charity, the Mephisian leader (who's name also happens to be Mephistos) not only spares Rod from being shot and decides to strand him and the other prisoners on The Island of the Living Dead, but also is sporting enough to arm them first. I guess Mephistos isn't such a bad guy after all! On the island we haven't seen the living dead yet, but we get to see the chasm beast! We haven't seen this guy since Dell's The Comics #10!

(Read at readcomiconline.to)









No comments:

Post a Comment