Thursday, February 7, 2019

Marvel Mystery Comics #4 - pt. 3

Ferret is an odd name for a Hero, and a seemingly unnecessary one since everyone seems to know who Ferret is. I suspect what's going on there is that "Ferret" is meant to be protecting the famous author's identity from his the readers, so you don't know who he's meant to be.

Ferret is investigating a murder and the police are focused on a stereotypical clue -- the matchbook in the dead man's pocket. Ferret, however, does his legwork and interviews people from the nightclub. Now, it turns out the first clue was right, but being thorough can help the Heroes from following up false leads, and then blaming the Editor later for letting them spend the whole session on a dead end.

Ferret wears a bulletproof vest. It doesn't protect Ferret from taking the bullet, but he gets pushed back and has the wind knocked out of him instead of being killed. It is more realistic sounding, but it's not how bulletproof vests work in most comic books, and won't work this way in Hideouts & Hoodlums.

Ferret is staked out, watching an apartment, for two hours before he falls asleep. There's no game mechanic that covers that sort of thing. I guess Ferret's player announced he was falling asleep, or the Editor punished the player for yawning at the game table.

When a life is in danger, Ferret has to ditch his plans of being methodical and play on a hunch as to who the killer is. He barges into the nightclub and searches the office for secret doors before anyone can stop him. It's not behind the bookcase, but it looks like it's behind some paneling that slides open, revealing a door. Behind the doors is a short flight of steps that leads down into a lower room with barrels of cement in it.

In Ka-Zar's fourth installment, white men have come back to the Congo where Ka-Zar calls home, with a small army of native porters with them. Ka-Zar goes to their camp to harass them with his bow and arrows, but when a native shoots at him, that's provocation enough for Ka-Zar to shoot him with an arrow and kill him (which isn't possible under normal H&H rules).

Leopards really have it out for Ka-Zar -- again a leopard challenges Ka-Zar and only backs down when other animals come to Ka-Zar's aid.  Maybe Ka-Zar is just unlucky with encounter reaction checks when leopards are around -- or maybe the Explorer class needs an animal with a special enmity for the Hero.

Ka-Zar roars like a lion and it chases some of the natives away; mixed in with the natives might be some superstitious hoodlums.

(Read at Marvel Unlimited.)





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