After a string of DC titles we're back to Eastern's one title.
The amphibious plane, or seaplane, is so commonly featured in these early comics that I'm half-wondering if it shouldn't be on the starting equipment list instead of as a trophy. But it also begs the question: do some planes need to be on the starting equipment list?
Also -- what does this storyline have to do with aviation??
I don't plan on introducing negative hit points into Hideouts & Hoodlums, but I could track how far into negative hit points someone goes after losing consciousness and come up with a chart that increases length of healing time for how deep into negative numbers you go. Like:
-1 to -3 hp: 4 hours to heal back 1 hp
-4 to -6 hp: 8 hours to heal back 1 hp
and so on...
More great King Cedric banter in Oaky Doaks.
(Scans courtesy of Digital Comic Museum.)