Tuesday, June 9, 2020

Action Comics #22 - pt. 2

Clip Carson is on a steamship heading from Algiers to South America (two issues earlier, Clip was a guard on an ivory caravan in Africa, so this makes sense). When he sees a man clubbed and shoved overboard, Clip selflessly dives into the water instead of waiting for the ship's crew to point some searchlights into the water first. Searching in the dark would have been at a large penalty, perhaps dropping Clip's chance of finding the sinking man to 1 in 8.

The man, Clip later finds out, was marked for death by having bought an ivory statue crudely depicting an elephant. A cult allegedly worships this as an idol and anyone who touches it is marked for death. Clip is told this marks him too, even though he only reaches for the idol, he never actually touches it. The idol story would make more sense if it was bought in India instead of Africa, then this would be a statuette of Ganesha. A cultist makes an attempt on Clip's life, throwing a dagger through a porthole. Not only would this be a tricky shot, but Clip remarkably makes no effort to go after the dagger-thrower, despite the fact the would-be assassin must have been dangling precariously over the side of the ship.

The first suspect is an anthropologist onboard. The anthropologist correctly points out to Clip that the owner's story doesn't hold up; that there is no elephant god in Africa, but Clip doesn't believe him because the man gets so huffy with him. Remember, when running Hideouts & Hoodlums, to be in-character when giving out information; players need to know that info is coming from a character who may or may not be correct, or honest, and not straight from the Editor.

Clip goes to the radio room and asks the attendant to "burn up the ether with this message." It's a curious phrase and one I was surprised to see still gets used today! The earliest use of it I can find is a 1927 book called The Story of Radio. Apparently, there was once a serious concern that the atmosphere might be able to hold only so many radio waves at a time, and the proliferation of radio was actually a danger -- that it would literally set the ether on fire. Even though Einstein's theory of special relativity made the theory of ether obsolete in 1905, the idea stuck around, particularly in its association with radio waves.

The person Clip sent the radio message to is one of his supporting cast we've never met before, a newspaper editor.

"Tex" Thomson's adventure starts with a lengthy prologue in the Indian Ocean. An explorer is warned not to go to an unnamed island because of the demons there. On the island, he meets an old man who claims to have stolen his soul and begins to slowly transform into the explorer, Cary James. The demon's transformation takes two days to accomplish, at the end of which time Cary will be dead. During that time, Cary remembers he had been given a locket to protect him from the demons. Incredibly, for no reason other than to further the plot, Cary puts the locket in a bottle with a note for a friend instead of using the locket.

Later, in NYC, we learn that Cary's friend is also friends with Tex. The demon, impersonating Cary, is there in NYC too. The demon is looking for the locket, because the locket and the letter both made it to Dr. Drummond in NYC, who just happens to be the friend Tex is staying with. The letter explains that touching the locket to the demon's forehead will destroy it. Tex isn't even the one who does it; it's Dr. Drummond, the true hero of this story.

Although called a demon in this story, this monster sounds more like a doppelganger. Perhaps this is a more powerful version that we can call a demon doppelganger. The touch of the locket makes it revert momentarily to its previous form before turning to ash.

Zatara is at the "El Storko Club," dining alone. This is clearly a stand-in for the Stork Club, the famous Manhattan nightclub, one of the most prestigious in the world at that time. Zatara spies The Tigress before she spies him, (he has surprise) so he turns himself invisible to watch her. The Tigress slips something into a banker's drink. Interestingly, Zatara doesn't cast something like Purify Food & Drink or Neutralize Poison, but a spell that "glues" the man's glass to the table. I have no spell like that in H&H. It seems to be a spell of such limited utility that I hesitate to make one, unless it can make objects much larger than a glass immobile. In that case, Immobilize Object might be a 1st or even 2nd level spell, depending on the weight limit affected and its duration.

As the banker and Zatara leave together, Zatara spots a safe about to land on the man beside him. Zatara makes the safe blow away -- probably with Telekinesis rather than Gust of Wind. Safes are heavy though, but Zatara has a lot of brevet ranks, so maybe he's high enough in level to move 800 lbs.? That would make him...oh. 40th level. There either needs to be a Greater Telekinesis power, or Telekinesis -- already a 5th level power -- needs a lot of tweaking.

Zatara has no spell for analyzing poison; he takes the drink from the Stork Club to a chemist for analysis (luckily it's not contact poison because it's surely been sloshing around and spilling on his hand by now). Zatara casts a spell that is very much like Word of Recall, but it doesn't have to be Zatara's home, it can take him to anyone else's home who travels with him. Zatara casts a Wall of Glass spell around the man's home. I'll make that a 4th-level spell; it's still pretty effective, since the glass is about 5' thick. Then he casts Passwall to go through the Wall without just flying over it. After all these powerful spells, it's remarkable to see Zatara cast a 1st-level Disguise spell to make himself look like the banker. Then he casts the 8th-level Polymorph Any Object spell to turn an ordinary paper check into a living snake.

Zatara turns down a $100,000 reward for saving the banker. With as many brevet ranks as he has, Zatara's player has apparently given up on ever leveling his was past them.

The man who hired the Tigress to kill the banker is a bad guy called the Mask. Like the Tigress, he has no powers; he just pays a plastic surgeon to make him look like people. Zatara must be famous enough that the surgeon knows exactly what he looks like (or the Mask had a lot of photos taken between panels). Having failed to kill the banker, the Mask impersonates Zatara and asks for that reward money -- which is a pretty good Plan B, I have to say.

If using Telekinesis on a safe was too much, Zatara next uses it on a car that must weigh a ton. Telekinesis definitely needs improving in the rules. Zatara uses Polymorph Other on the Mask to make his face ugly (even taking away one of his eyes to be extra mean). Zatara even goes after the plastic surgeon, putting a curse on him so he can never perform surgery again. Again he lets the Tigress go free, since he has the hots for her.

So, to summarize, we know Zatara has somewhere between 18 and 100 levels in Magic-User.

(Read at readcomiconline.to)








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