Tuesday, September 13, 2016

Feature Comics #23 - pt. 1

My poor eyes! The Charlie Chan feature debuting in this issue has 20+ small panels per page.

Searching a small room normally takes 10 minutes for one search check, so Charlie is being quite thorough here.

Heroes can apparently try to force a lock however many times they need to.

A dark light camera -- able to take pictures in the dark, or through opaque objects -- would be a trophy item.

I thought the solution to the puzzle was clever, and not impossible to solve (though I'd probably have
to give my players a clue or two).

I was also unaware of that trivia about how the Bank of England is said as if plural in England. A curious people, the English.



This puzzle just isn't obvious enough -- players would need some clue that there's a message hidden in the letter, if not actually told to think of it as a word find puzzle.



Here's something you don't see every day -- an exciting stunt being performed entirely off-panel. The deadstick stunt is good for silent landings.



If you're playing a Detective -- or a non-combat-oriented character concept -- make sure you have a fighter among your loyal supporting cast.

If Heroes find a plane sitting out, they should probably have to save vs. plot to find the distributor head not removed (apparently this was the equivalent of leaving your car doors locked).

This is Gallant Knight, and this is a trick best used sparingly by the Editor, or players won't trust guides anymore.


The Gallant Knight is either an amazing tracker or supremely confident -- he can find one man's tracks among all those hoof prints, and knows exactly who they belong to?

I do like the idea that the forest is so maze-like that the Heroes need a guide to get them through it quickly.


$29 for a boy's bicycle (I assume a very nice one).



The Clock Strikes illustrates that, just because someone is in your supporting cast, doesn't mean they'll do everything you want them to. Here, Brian (The Clock) has to try to convince the police chief to let him come along to see a crime scene, but botches his reaction roll and gets told no.

This could be a deliberate reaction to the first Bat-Man story, and how easily Bruce Wayne got to go along with Commissioner Gordon to a crime scene. George Brunner did keep his eye on the emerging superhero genre and tended to be fairly critical of its authors (wait until we get to his Superman parody story).

(Scans courtesy of Comic Book Plus)





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