Tom Brent runs into two bad guys in China who are interesting because of their titles. One is the Russian Count Roloff. Counts turn up all the time in comic books as bad guys (as do barons). Maybe nobles need to be statted as a mobster-type? The other is a bandit leader, specifically called General Chang. "General" is a level title for fighters of at least 8th level! I was more conservative with my entry on bandits in Book II, topping off their leaders at 4th level.
The Golden Dragon serial concludes in this issue. The gold dragon is killed after it shows off some wrecking things skills. The gold dragon does not appear to be Lawful either, nor particularly intelligent. The dragon is dropped by a hail of bullets (JUST like what happened the first time I used a dragon in one of my H&H games). The dragon guards a treasure room with enough treasure for ten camels (I often take shortcuts like that too, instead of giving the heroes a careful inventory of what all their treasure entails). The one trophy item they acquire is the Seal of Genghis Khan, that assures them safe passage anywhere in Mongolia.
And lastly, in Anchors Aweigh, Don Kerry uses the old trick of throwing sand in someone's face to blind them. This dirty fighting trick should require a successful attack roll, followed by a failed save vs. science, and then the victim is blinded and fights at a -2 penalty for the next 1-6 turns of combat.
(Summaries read at DC Wikia)
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