Thursday, February 22, 2018

Amazing Man Comics #8 - pt. 4

This is from Minimidget. Minimidget and Ritty are captured and taken to the island hideout of The Power. The Power uses wealth and influence to take over nations, and it is suggested that he already controls several behind the scenes. His hideout is outfitted with television-phones, as you can see here.


Minimidget barely does anything in this story; he carries the note from a captured scientist and then gets strapped to a bird, but the scientist could just as easily have strapped the message to the bird.

We do get to see what a sleeping bag harness for two tiny heroes would look like strapped to the back of a bird. Previously, I've stated that shrinking heroes don't need separate game mechanics, as their special ability at tiny size is usually being able to do whatever a full-grown person can do. There will be situations, though, like when the tiny hero wants to ride on the back of an eagle, where the Editor will still have to do a lot of hand-waving.

Assuming an eagle's average flying speed is 30 (30 MPH), and the eagle flies for two days before sighting land, The Power's island must be 1,440 miles from shore, or roughly the middle of the Atlantic Ocean.

This is Brad Hardy, the really bad Dan Dixon clone. Here's a rare moment of gold and silver pieces occurring in a comic book setting.

I didn't bother including the previous page, but it had Brad being put on a quest to find fire, or at least the special fire that can rekindle their hollow world setting's mini-sun. The natives have been "getting by" on geothermal energy in the meanwhile, but they're doing just fine from what I see. Why not just just stick with the new energy source? One of the benefits of a long quest is that it buys you time to think up rationales for it before it's over, and if you're lucky your players will come up with an even better explanation for you.

The steam seems to cause them only discomfort; perhaps they have to miss a saving throw vs. science to take any damage from it.

The two-headed reptilis doesn't look too dangerous, since it has no claws and doesn't appear to even have teeth. It looks big and heavy -- maybe it flops on top of its victims and crushes them, then swallows them whole?



One thing the reptilis has going for it is a really low (low is good) Armor Class and resistance to heat and fire.

I'm unsure what a steam rifle is. Is it like an air rifle, firing a cartridge or bullet with steam pressure, or is it actually shooting a thin ray of steam? The former makes more sense, except for how the reptilis' heat resistance has anything to do with making it bulletproof. More likely, it has an AC of 4 or better simply because it's hide is so thick and rubbery.

Is Mighty Man not a superhero? Here he doesn't think he has a chance of wrecking through that steel door, like most any superhero would be able to do. Or maybe it's the sleep gas making him too woozy to wreck? That's a good example of combining challenges in a trap.



Here we see giants (10-12' tall) created by mad science (giants created by science must have only a 3 Intelligence). Giants can be encountered in groups of 1-10, apparently.


What is going on here? This is The Shark. Does he now have access to the power Teleport through Focus, like The Flame does? Or is he using some sort of projected image that appears to be coming out of the water? The ghostly look of The Shark makes me suspect the latter.




Here's a rather clever tactic, with The Shark sneaking into the hideout, finds the crooks are out, and before even gathering up evidence he takes all their weapons and disposes of them. When they return, they have no choice but to fight unarmed!

(Scans courtesy of Comic Book Plus.)

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